Orb of Nessus

A ball of onyx crystal. If a character touches it with their bare skin, a sonorous voice echoes in their mind, “There is power within your soul. I have been waiting for one with true potential. Will you enter into a pact? My power... for your service?”

A character who touches the Orb of Nessus in area H2e and chooses to make a pact may gain a warlock level when they next level up even if they do not meet the multiclassing requirements. They must choose Asmodeus, the Fiend, as their Otherworldly Patron. The implications of this pact are up to the DM. If the character chooses not to gain a warlock level when they next level up, the sonorous voice speaks to them once more. He clucks his tongue in disappointment and then ominously says, “So be it. You could have saved them with my power.” A character who wishes to gain this benefit again can touch the orb again. That character takes 1d10 psychic damage when they touch the orb a second or greater time but again hears the voice of Asmodeus.